Update 1.1.0 Release Candidate 1
ChocoLab » Devlog
WARNING! This version is not properly bug tested. You might lose all progress due to a game crash.
Changelog
-
Added support for player-made plugins
- Added hotkeys
- Shift - hold + click items with mouse to move them to inventory
- Ctrl - hold + click items with mouse to trash them
- Esc - press to return to menu
- Rewrote lots of code to allow for more flexibility
- Changed popup borders to stand out more from inventory slots
- Changed menu “START” button to say “PLAY” instead
- Removed several unnecessary texture files
- Rewrote some more code, probably causing many new bugs to appear
Creating a plugin
- Find the
"plugintemplate"
folder inside the LÖVE executable file - Copy the folder into
"%appdata%/LOVE/ChocoLab/plugins"
to enable the plugin - At this point, you should see in the bottom-left corner in the in-game menu that your plugin is successfully loaded (requires restart)
- Change
"plugintemplate"
inside"plugin.lua"
to the name of your plugin and do the same to the plugin folder - You’re set up and ready to go! Now just go and figure out how to modify the game, I’m not writing a tutorial :P
Files
ChocoLab-1.1.0-rc1.love (beta) 779 kB
Jan 13, 2022
Get ChocoLab
ChocoLab
A game where you make chocolate from weird starting ingredients
More posts
- Update 1.0.6Feb 24, 2021
- Update 1.0.5Feb 24, 2021
- Update 1.0.4Feb 23, 2021
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